Monday 25 October 2010

AT-ST

Not so long ago I've started working on my AT-ST model. Main goal for it was to create a low poly model in 10.000 Tris limit, then create the high poly and bake all the details down. I have just finished modeling and unwrapping it. Here are some AO renders


More update on it soon when I get some free time to work on it further.

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